Combine multiple materials in one object for realistic results. Instead of "a sword", write: "a sword with a hand-forged Damascus steel blade with visible folded pattern, a walnut wood handle wrapped in brown leather cord, a polished brass pommel with Celtic knotwork engraving". Each part gets its own material description.
Use exact geometric terms: hexagonal, tapered, faceted, chamfered edges, bevelled rim, concave base, convex lid, asymmetric, bilateral symmetry, radial symmetry. These words directly affect mesh topology and shape. Example: "a hexagonal lantern with chamfered edges, concave side panels, and a tapered pyramidal roof".
You can combine two styles for unique results: "art deco meets cyberpunk", "Victorian steampunk with Japanese minimalism", "ancient Roman meets brutalist architecture". The AI interprets the blend and creates something genuinely original.
Control surface complexity with these words: intricate filigree, ornate engravings, embossed patterns, hammered texture, smooth and featureless, rough cast iron texture, brushed aluminium, knurled grip, riveted panels. Add these after describing the base shape.
Tell the AI what NOT to include: "no text, no labels, no floating parts, no base or pedestal, no symmetrical face". Negative constraints are powerful for keeping models clean and ready for use without post-processing.
Give the AI visual context by referencing known objects: "shaped like a Ming dynasty vase but in a futuristic chrome finish". "Based on the silhouette of a Spartan helmet but constructed from mechanical parts". This anchors the shape while letting you control the style.
"A high fantasy ceremonial dagger with bilateral symmetry. Blade: Damascus steel with visible folded grain pattern, double-edged, narrow and tapered to a fine point. Guard: cast bronze with two upswept quillons, decorated with relief-carved serpent motifs. Handle: octagonal cross-section, wrapped in dark green shagreen leather with gold wire inlay. Pommel: spherical, polished gold, engraved with a sun motif. No floating elements. No base."
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